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Async Shaders Will Allow GPUs to Live Up to Their Full Potential, Says AMD


Improvements to be enabled via DX12 and Vulkan APIs

Graphics cards are currently “not living up to their full potential,” says AMD, and the company is adamant that the forthcoming DX12 and Vulkan APIs will change that. Specifically, the red team says that these APIs will be able to take advantage of AMD’s asynchronous compute engines (ACE), which are inherent to AMD’s GCN architecture. These asynchronous compute engines will allow future games that support them to …read more

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