Generation Proc

This article was published in the November 2015 issue of Maximum PC. For more trusted reviews and feature stories, subscribe here.

How games have learned from art, music, and math—and how the world might learn from games

And on the third day, God made the world. And He saw that it was quite crummy. And He then looked at the other worlds that He’d made, and thought, “They suck a bit, too, infallible as I am.”

So …read more

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