Hob: Designing a Transforming World on PS4

When we started talking about ideas for Hob, the biggest aspect that kept coming up was that the world itself needed to be center stage for both gameplay and story. The main goal was for it to be something unique and engaging, allowing the player to interact with the world in interesting ways.

Those core goals are what drove the idea of a world disheveled like a Rubik’s cube; it’s not complete, and the …read more

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