The Making Of: Obsidian, Rocket Science’s Myst-Inspired Adventure

“We thought this was going to go nuclear. And then it didn’t.”.

When the developer Rocket Science Games released the adventure game Obsidian for Windows and Mac computers back in 1997, it needed a miracle.

After years of disappointing games, such as Cadillacs and Dinosaurs: The Second Cataclysm, Wingnuts: Battle in the Sky, and Loadstar: The Legend of Tully Bodine, the company was beginning to run out of money and the initial enthusiasm that the media had shown towards the studio was starting to wane.

Read the full article on timeextension.com

“We thought this was going to go nuclear. And then it didn’t.”.

When the developer Rocket Science Games released the adventure game Obsidian for Windows and Mac computers back in 1997, it needed a miracle.

After years of disappointing games, such as Cadillacs and Dinosaurs: The Second Cataclysm, Wingnuts: Battle in the Sky, and Loadstar: The Legend of Tully Bodine, the company was beginning to run out of money and the initial enthusiasm that the media had shown towards the studio was starting to wane.

Read the full article on timeextension.com

 

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