‘We didn’t have layoffs before, and now all of a sudden we have yearly layoffs’: Bethesda artist says ‘something has changed’ under Microsoft
Last week, the Communications Workers of America and the Bethesda Game Studios OneBGS union took part in the Save Our Devs rally across the United States and Canada (and on Twitch) “to call out layoffs and corporate greed across the industry and to demand fair first contracts across Microsoft’s gaming studios.” Speaking to Kotaku, Bethesda…
It’s been 25 years and I’m still not over one of the greatest songs to grace JRPGs
Critical Hit (Image credit: Future) Welcome to Critical Hit, where I (or someone else on the PC Gamer team) celebrate and lament all things videogame music, audio design, and the ways our favourite games make our ears tingle. Last month, Final Fantasy 10 turned 25 years old—a fact that has utterly shaken my perception of…
EverQuest Legends dev says ‘I’m sure we would’ add new classes, races ‘in the longer-term vision of the game’
EverQuest Legends, the EverQuest spinoff that remixes an old-school version of the early MMORPG into a multiclassing, froglok-murdering ARPG minmaxer’s paradise, has a lot on the way. In a recent Twitch stream, developers from Daybreak Games and Game Jawn floated some pretty big ideas for the future: perhaps most notably, all-new classes that weren’t in…
Ray Chase, the voice of Cyclops in X-Men ’97, has ‘1,000 freaking hours’ in Slay the Spire and is running a ‘smell build’ in Kingdom Come: Deliverance 2: ‘ I wear perfumes and walk into battle with my fancy boy outfit’
Disk Cleanup (Image credit: Future) Welcome to Disk Cleanup, our regular weekend feature delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like “How tidy is your desktop?” and “What game will you never uninstall?” Ray Chase’s first encounter with PC gaming…
Big Walk is a new co-op puzzle game classic
Play This Right Now Welcome to Play This Right Now, the site version of our weekly newsletter in which we celebrate a new game, update, or DLC that we think is well worth checking out. You can subscribe to the newsletter at the link if you want to get our thoughts about a new videogame…
If you’re desperate for more Baldur’s Gate 3, here’s a 6-hour mini-campaign all about Astarion with 4 different endings and 6 new companions
We don’t really need more Baldur’s Gate 3, given how vast and replayable Larian Studios’ RPG already is. That said, I’d never say no to more adventures within Larian’s highly flexible adaptation of the Forgotten Realms. And while Larian itself has sworn off expanding BG3 any further, the modding community is still plugging away with…
Gunstoppable gives me the same head-empty unbridled joy as Ultrakill—it doesn’t hurt that Gabriel’s voice actor is in it too
I like thinking as much as the next guy. It can be really fun to play a videogame that challenges your mental prowess, as it encourages you to weigh up every strategic shred of dialogue or split-second decision. But, counter to this, I also really like not thinking in videogames, and just riding the wave…
The Many Faces of Street Fighter II – by Marcus Albers
When Street Fighter II: The World Warrior came to arcades in 1991, it turned the 1-on-1 fighting genre on its head. It added so much to the fighting games that had come before that it became a genre unto itself. With the massive runaway success of the game, it was only natural that sequels would…
Double Fine Returns To Kickstarter Post-Xbox, Announces New Game Jam
Tim Schafer confirms studio owns publishing rights to “all” of its games. In case you missed the news, Tim Schafer’s studio Double Fine recently regained its independence after Xbox announced a major reset. Read the full article on nintendolife.com
This newly announced soulslike has a main character inspired by Dark Souls’ most heartbreaking boss fight
Honestly, I’m surprised nobody thought of this sooner. Via Kotaku, Stray Dog: Nobody Cares is a soulslike directly inspired by Dark Souls, which asks: “What if you played as Great Grey Wolf Sif?” It’s an idea that seems painfully obvious in hindsight, and I can only credit developer Parry Frames Studio for doing the hard…