Review: Roguecraft DX for Windows
Roguecraft DX for Windows Title The development of Roguecraft from Badger Punch Games and Thalamus Digital Publishing has been an interesting one. Starting off as a Commodore 64 game developed for a 4 KB coding competition, Rogue4k was expanded into Rogue64, a full-fledged Rogue clone. Shortly after, they developed a version for the Amiga 16-bit…
Diablo 5 will fully support multiplayer, but Blizzard won’t say how similar to Diablo 4 it’ll be
Diablo 5 may be set in a lonely world ravaged by a demon lord, but you’ll still be able to team up with your friends like in previous Diablo games. Senior game director Joe Shely confirmed that Diablo 5 will fully support multiplayer in a group interview with PC Gamer: “Like Diablo 4, it is…
Cyberpunk 2077 is coming to Battle.net for some reason, and Geralt will be in Diablo 4
Wouldn’t it be nice if more of Blizzard’s classic games were available on Steam? People could easily play them on their Steam Decks! But no, that’s not happening. Instead, we’re getting Cyberpunk 2077 on Battle.net. After announcing at GamesCom that The Witcher 3’s upcoming remastered version would release on Battle.net as well as the expected…
10 big World of Warcraft Forever details from BlizzCon: No separate realms, optional transmog, and massively improved items
World of Warcraft Forever might be stuck in the first year of the MMO for the foreseeable future, but it’s going to draw from future iterations of it to freshen up the experience. Blizzard held a panel at BlizzCon today where WoW Forever developers dug into the crucial design changes that will differentiate it from…
Warcraft 3: Reforged adds always-online requirement, removes LAN mode
Warcraft 3: Reforged got a hefty 3.0 patch alongside its new Forsaken Kingdom expansion, but not all of the changes are for the better. Amid bugfixes and new features, Reforged now requires an internet connection to play, even in singleplayer, and it also removed the game’s local area network (LAN) functionality. Blizzard did not provide…
World of Warcraft Forever hype dampened by $30 elves: New Skyborne race locked behind expansion-tier purchase
As noted by MMORPG.com, World of Warcraft: Forever is coming with a peculiar economic proposition: Most of the new fork of the MMO is included in your normal WoW subscription (rad), but the new Skyborne Elf race (and its corresponding starter zone experience) is gated behind a separate, $30 purchase (sad). While “$30 elf” might…
StarCraft is a narrative-driven shooter with ‘a definitive ending’ and ‘not a seasonal game’
Following the announcement of a new StarCraft game at BlizzCon’s Opening Ceremony, GM and creative director Dan Hay (best known for Far Cry 3-6) spoke to Korean media about the open-world shooter. Based on Inven Global’s transcript, it sounds like StarCraft will be a shooter along the lines of the Far Crys, though with a…
Discussing 20 years of Company of Heroes with the team carrying its torch into the future
I still remember the PC Gamer cover from October 2006 featuring Company of Heroes as the vanguard of the “RTS Revolution.” This was back in the day that I would walk down to the local grocery store to grab each new physical issue off of the news stand. I had just turned 17. I was…
The History of Resident Evil
The History of Resident Evil Author: Tommy Keough Highlights Definitive Franchise Chronicle A complete, richly detailed exploration of the Resident Evil series, covering every mainline game, spin-off, remake, and key piece of lore from 1996 to the present day. Exclusive pictures, Includes a selection of high-quality screenshots, rare promotional images, and previously unseen photographs sourced…
Fallout dev Tim Cain says the games industry’s volatility is ‘always gonna be around’: ‘What’s happening now isn’t novel, it isn’t new’
I don’t know if you’ve noticed, but the games industry kind of sucks. Despite (and because of) the absurd amount of money games rake in, there’s an ungodly degree of consolidation, the RAMpocalypse, and constant, huge waves of layoffs. Tim Cain, who co-created the original Fallout, uploaded a video to YouTube last Wednesday explaining why…