Versions of a Burial: The Atari Landfill Excavation in Museums, Part 2
What Museums Do: Versions The certificate, in other words, answers the wrong question — but it isn’t alone in that. Every museum holding these materials has to decide what question it’s trying to answer, and that’s where Latour and Lowe become most useful. They build toward this argument through a more elaborate example: Veronese’s Nozze…
Bungie’s at a crossroads: Should Destiny 3 be a live service, just a campaign, or something else entirely?
Now that Destiny 2’s massive final update is here, it’s more or less set in stone forever. Destiny is calcified—no more FOMO, no need to re-grind gear, and the end of a seasonal treadmill. That should make me sad, and it does, more so because it’s over rather than that it’s easing off the gas….
UK Charts: The Adventures Of Elliot Makes An Impressive Debut, But Can’t Trouble The Podium
Adventure time. We are back with another look at the UK charts, and after a relatively uneventful one last week, we’re excited to see a couple of new releases worm their way into the top 10 this time. The big one for us Switch fans is The Adventures of Elliot: The Millennium Tales, which lands…
I had my doubts about Critical Role’s new 13-player D&D campaign, but its latest episodes have me fully bought into its grand, ambitious promise
This article contains spoilers for Critical Role Campaign 4, episode 30. I’ve been rather enjoying Campaign 4 of Critical Role—a 13-player, three-table epic that plans to reinvent the West Marches type of game for a modern actual play show. It’s almost daedalian in scope, pure and utter hubris. It shouldn’t work. And yet, 30 episodes…
“I No Longer Wish To Spend My Limited Free Time Dealing With Negativity” – Sega Mania Kills Sonic The Comic AI Fan Remaster
Pins blame on “a small number of people involved in a separate rescanning project”. Last week, I released a feature looking into the history of Fleetway’s Sonic the Comic, believing at the time that it would probably be the only occasion I’d get to write about it this month. But it seems that since my…
Chrono Trigger: The Dream Project – by Steve Juon
So you’re thinking about playing Chrono Trigger. Your friends and peers have already told you it’s the greatest JRPG ever made, but you were born too late to experience it in its heyday on Super Nintendo. It only gets worse if you decide you want to live that experience for yourself. You can get an…
“No Generative AI Used In This Project” – Wallop The Wallaby Is Coming To The Genesis / Mega Drive Soon
“We’ve waited 16 years to share our FIRST official game trailer”. I Heart Pizza, the Fort Wayne-based indie developer run by endlessly likeable cancer survivor John Springer, has announced it is releasing another game on the Genesis alongside the much-hyped one-on-one fighter Go For It. Designed by Springer and developed by Sikthehedgehog, Wallop The Wallaby…
Review: Devil May Cry 5 Devil Hunter Edition (Switch 2) – Not Definitive, But Another Great Capcom Port
No deal breaker. Capcom has become one of the most prolific and consistent publishers in recent years, putting out banger after banger with no signs of slowing down. This renaissance began in 2017 with Resident Evil 7: Biohazard, but it was arguably the one-two punch of Resident Evil 2 and Devil May Cry 5 in…
Review: EverDrive GBA Pro – Praise The Sun!
Krikzz’s GBA flash cart gets an upgrade. When one discusses the gold standard of retro gaming flash carts, Krikzz’s range of EverDrive devices is usually at the top of the conversation – and with good reason. The Ukrainian tech wizard has been producing flash carts for years, and his products are so famous that ‘EverDrive’…
Persona 4 Revival’s overhauled combat looks splashier and easier than ever, though I’m a little worried about those dungeons
When Atlus announced its remake of Persona 4 (or more accurately, of Persona 4 Golden), a cry went up around the land. Mostly, I think people were rightly excited about Kanji Tatsumi in 4K, but there are a few peccadilloes in the original game’s design that some folk—including here at PC Gamer—were eager to see…