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Peak’s success helped Aggro Crab commit to co-op, says studio head: ‘We thought we were a character action studio’

The studios behind Peak, Aggro Crab and Landfall Games, originally threw the game together at a breakneck pace during a 4-week game jam. In a recent interview at GDC, Aggro Crab studio head Nick Kamant told PC Gamer editor Ted Litchfield it didn’t just help them switch gears to smaller projects—it also helped them realize…

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