Warlock: Dungeons & Dragons won't have waypoints, so that players can figure things out without 'blindly trusting' a UI

Warlock: Dungeons & Dragons won’t have waypoints, so that players can figure things out without ‘blindly trusting’ a UI

I have shifted from a position of ‘really? A third-person action D&D game?’ to cautiously optimistic about the upcoming Warlock: Dungeons & Dragons. Partially because of a really solid showing at Gamescom, actually leveraging the prospect of playing a spellcaster with a bunch of interesting interactions and some swanky-looking combat. My optimism continues to grow…

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“Terrible Marketing Hid A Great Show” – First Reviews Of Paramount’s Golden Axe TV Series Are In

“An entertaining and frequently funny series”. Mike McMahan (Star Trek: Lower Decks) has tackled Sega’s arcade hack-and-slash Golden Axe in TV form, and it’s fair to say that the initial trailer for the series divided fans. While many could appreciate the humorous tone and deep knowledge of the lore, others took issue with the stylised…

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Nintendo Explains Why Fire Emblem: Fortune’s Weave Has Just “A Single Save File”

Separate saves would create “complications”. Fire Emblem: Fortune’s Weave arrives on the Switch 2 this week, and as a heads up, there’s only “a single save file”. This was revealed during Nintendo’s latest ‘Ask the Developer’ chat with the Fire Emblem team. According to Intelligent Systems’ director Toshiyuki Kusakihara, the team felt consolidating everything into…

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