League of Legends YouTuber unearths the original investor pitch from when the game was called Onslaught: War of the Immortals
“Built like a brick wall on roids.” That’s the passive ability Lee Sin—err, Xizun, the blind monk, used to have in League of Legends, which itself used to be a very different-looking game called Onslaught: War of the Immortals. It certainly looks like a game that was pitched the same year Finger Eleven’s “Paralyzer” was…
David Brevik, creator of Diablo, reveals the ‘worst ending’ to any game he’s played: ‘But I really love the game. It’s amazing’
Disk Cleanup (Image credit: Future) Welcome to Disk Cleanup, our regular weekend feature delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like “How tidy is your desktop?” and “What game will you never uninstall?” David Brevik’s gaming history began before the…
Where’s the weirdest place you’ve heard videogame music?
Critical Hit (Image credit: Future) Welcome to Critical Hit, where I (or someone else on the PC Gamer team) celebrate and lament all things videogame music, audio design, and the ways our favourite games make our ears tingle. Videogame music is ridiculously good, a behemoth that encompasses just about every damn genre out there. Orchestral,…
The next big videogame TV adaptation is a Kingdom Hearts anime
I’ve long held that no RPG is quite as spectacular as Kingdom Hearts, and I’m careful to specifically use the word “spectacular.” For every ounce it is great, it’s specifically great to gawk at, ideally with a mixture of awe and bewilderment. This is a game series where, if you die at a climactic moment,…
Iron Nest is the best ‘Battleship’ game I’ve played in years—and it doesn’t even have boats
Who knew that all I needed to be interested in maths was the command of a five-thousand-tonne artillery battery? If only my secondary school teacher had known. Turns out that the ticking clock of exam pressure is a hell of a lot less motivating than the boom of artillery shells growing ever closer, as enemy…
Talking Point: ‘Pokopia 2’ Feels Inevitable, But Do We Really Need A Sequel?
Pikatwo. If Pokémon Pokopia isn’t in my top five games of 2026 come December, we will have had an astonishing four months. At launch, this game had me in a chokehold and refused to let me go until I found myself weeping at its finale. It’s heartwarming and creative and immensely popular, so much so…
I played the economic simulator that could ‘make a convert out of Karl Marx himself’ to see if it could convert me
They called me mad. They called me a fool. They said it would never work—my plan to build a business empire on the back of a single department store that sold three products and a silica mine. ‘You’ll bankrupt us!’ yelled red-faced advisors. They saw no wisdom in my schemes at all. And, frankly, they…
Marvel Tōkon’s simple but effective combo trials are an elegant tutorial solution that I wish more fighting games had
The humble combo trial is a time-honoured tradition in fighting games. It’s a quick and relatively easy way of trying out a new character, feeling out their general flow and kit in a low-pressure environment. They are, also, fundamentally useless. The combos in question are rarely optimal, and often devolve into simply playing Simon Says…
The Quake community simply cannot stop delivering, having just released a 22-map ‘Deathmatch Jam’ to celebrate the shooter’s 30th birthday
Quake mappers are absolutely killing it in celebration of Quake’s 30th birthday. The Quake community has been running map jams of varying themes all year. In the last few months there have been two ‘Quickie’ speedmapping jams, a 1024 Jam where contributors had to build maps of 1024 units cubed, and a Limits Jam, with…
Carly Kocurek – Teacher, Author and Gamer
Carly Kocurek is what you call a gamer for life. She is dedicated to spreading the word of gaming and the importance of it in our history and our everyday lives. She loves to give her opinion on the good and the bad of video gaming in the world today as well as the past. …