The Making Of: Croc, 3D Platforming’s Unsung Hero
“How can we make a 3D platform game?”. Banjo-Kazooie. Crash Bandicoot. Spyro the Dragon. And yes, Super Mario 64. These names are synonymous with defining the 3D platformer, exploring the uncharted territories of the third dimension and taking players on a journey far grander than going from the left side of the screen to the…