What is this, the Dark Ages?
There is a king’s ransom of strategy games on Switch, so it takes a lot for one to stand out from the crowd. Unfortunately, Rising Lords from developer Argonwood is memorable for all the wrong reasons. With hollow, tedious gameplay and a combat system that tries to combine too many elements, we were ready to leave Rising Lords in the Dark Ages almost as soon as we began playing.
Set years after the previous king was overthrown and replaced with a council, Rising Lords follows a young nobleman who unexpectedly finds himself thrust into the heart of a battle for land, eventually rising as a lord — see what we did there? — of note. The story campaign’s plot plays out in a series of choose-your-own-adventure style encounters that help shape your youthful lord and his personality. It isn’t remarkable or groundbreaking but we found it enjoyable enough to keep us interested in the game beyond when the gameplay made us want to switch off.
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