Feature: The True Story Behind Doom 3DO’s ‘Missing’ FMV Scenes
Straight from the mouth of the Cyberdemon. Out of all the Doom ports published over the last three decades, Doom 3DO has perhaps the wildest development story. The game, published by Art Data Interactive and developed by Logicware employee Rebecca Heineman, was mired in production issues. The reason for this was that Art Data’s CEO…