It’s been the most amazing year of my life. In January 2014, Axiom Verge was a hobby project I’d been working on nights and weekends for almost four years. By April it was picked up by the PlayStation Pub Fund, then in June it won best of E3 awards, and in September Nintendo’s former indie boss came on to personally make sure it would be a success.
Honestly that’s quite a lot for a …read more