Though Bloodborne shares some broad similarities with Demon’s Souls and Dark Souls, it translates From Software’s trademark high risk, high reward play style to PS4 in new and interesting ways.
Starting with its zippier movement speed, Bloodborne seems bound and determined to strip away anything that might encumber the moment-to-moment flow. Shields are no longer central to gameplay, replaced with dodging and a new “regain” system that allows you to regenerate lost …read more