Announcing a game is exciting, exhilarating, and honestly… it’s pretty nerve-wracking. The veteran developers on our team have been through it many times before, but debuting Golem as a PlayStation VR exclusive in front of an enthusiastic crowd at PlayStation Experience was a remarkable moment. It was a significant milestone for Highwire Games, too, since Golem is our first game as an independent studio. There is always a certain tension when you try to introduce …read more
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