In 2001, together with my team at Sega, I made a game called Rez.
It was not your typical game. It’s a bit hard to explain in words.
Well, to be honest, when the original Rez came out back in 2001, not everyone understood what we were trying to do with the game — but the few people that did “get it,” really got it. A dedicated and steadily growing number of fans called it visionary. Revolutionary. …read more