Nintendo Eyeing Re-Entry into VR Industry

Nintendo first entered the virtual reality industry back in 1995 with the launch of Virtual Boy. The product tanked in Japan and North America, which led the company to refrain from selling the device in other regions. Complaints about the device included headaches caused by the monochrome screen, the high retail price, and its failure to create an immersive experience. Virtual Boy only lasted seven months (give or take) on the North American market.

Despite its …read more

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