Vulkan has landed
Remember AMD’s proprietary Mantle API? It died an unceremonious death a year ago, but large bits and pieces of it were picked up by The Khronos Group, a non-profit industry consortium that promotes and develops open standard APIs. Those pieces formed the foundation of Vulkan, which itself is the next iteration of OpenGL, and version 1.0 of the Vulkan API is now available.
One of the major appeals of …read more