The Inspirations of Rez Infinite on PlayStation VR

Is it possible to give gamers that magical, musical feeling of being “in a groove?”

How do we sync graphics and sound so they combine into something more powerful than the sum of their parts?

Most importantly, can we do all of this and still make something that is fun to play?

15 years ago when I set out to create the original Rez with my team at United Game Artists, we challenged ourselves to answer these difficult …read more

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