“Hey, why dontcha take our mega-hit game and do whatever you want with it?”
Okay, Klei’s offer to Capy to work on their Don’t Starve series wasn’t quite that casual, but pretty darned close. As fellow Canadian independent developers and longtime studio buds, all it really takes to get a project rolling is a friendly chat over a tasty beverage. And just like that: Wilson, Maxwell, and the rest of the gang left Vancouver to take …read more