Hi there, Tommaso from Housemarque speaking. It’s about time we shed some light on a few aspects of Alienation that have been shrouded in mystery up to now. Today’s the day we take a look at what we call Alienation’s metagame!
Two things that set our latest effort apart from the previous games we made are the loot system and the way weapons work. For those of you familiar with Dead Nation, this is quite a …read more