I don’t know about you, but we here at inXile like our RPGs a bit strange.
We want to solve bizarre mysteries, argue with memorable lunatics, and get killed by dangerous artifacts when we press the wrong button. That’s why we’ve been having so much fun making Torment: Tides of Numenera — the entire world is a soaring swan dive into a bottomless lake of delightful weirdness and we’re immensely excited that the game will be …read more