The Making of Horizon Zero Dawn’s Machines

As we count down to Horizon Zero Dawn‘s release on 1st March, Guerrilla Games reflects on the creation of its action RPG, and shares stories about the key beats that shaped its new game. In part two, Game Director Mathijs de Jonge, Art Director Jan-Bart van Beek, Lead Quest Designer David Ford, Combat Designer Troy Mashburn and Managing Director Hermen Hulst talk the making on its already iconic …read more

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