Lessons from the Final Frontier: Writing for Star Trek in VR

When I got the opportunity to work as narrative designer on the upcoming VR game Star Trek: Bridge Crew from Red Storm Entertainment, a Ubisoft studio, I knew I was in for the project of a lifetime. Who wouldn’t be excited about working on a brand new platform, developing a game unlike anything we’d ever made before, and using one of most beloved franchises of all time? So much frontier!

In fact, the development …read more

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