“That’s a Soul Eater. If that kills us, that’s it… no Valhalla…” – Atreus
When we unveiled a bold, daunting, new direction for God of War at E3 2016, Cory wrote here “Change is an essential part of life. In creative development change is often the explosive spark that transforms good enough into truly memorable.” As we sit here in the studio on the cusp of our content lock for the game, I can tell you …read more