In bringing the “League of War” universe to PS VR, MunkyFun had a number of options. We wanted the game to be “pick up and play” for anyone, while also having deeper strategy for the more serious gamers. But one of the biggest considerations for us was to push hard on developing the two-player head to head aspect of the game, to effectively bring “Social” to VR.
For many of us in the game community, nothing …read more