The Importance of Animation in Tennis World Tour

Breakpoint was created a little over a year ago, with the goal of creating a studio specializing in developing sports simulations, particularly tennis simulations… hence the name! This dedicated structure was built around talents who had worked on the Top Spin licence, starting with its director and founder. By the way, our director was the…

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Golem: The Power of your Dreams

There are two ways to approach game development, especially for VR. You can do a survey of what exists and iterate on a proven concept; ramping up the dramatic stakes or rendering better-looking graphics or intensifying the combat. Or you can imagine what should exist – we all have hopes and expectations for what VR…

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Killing Floor: Incursion Heading to PS VR

Last November PlayStation 4 fans got their first taste of Tripwire’s seminal co-op action sci-fi horror shooter franchise with Killing Floor 2. It’s been wonderful for the team at Tripwire to see how well the game has been received by the millions of PlayStation gamers that have picked up the game since launch. Three years…

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