Hello friends and foes,
I’m Seb, lead dev at Motion Twin, a french indie studio currently developing Dead Cells, which we are very proud to be bringing to PS4 players later this year!
At first glance, Dead Cells looks a lot like Castlevania: Symphony of the Night wrapped in a rogue-lite, stuffed in a souls-lite and cooked in sweet pixelart sauce with permadeath, randomness and challenging combat at the core of the experience. However, I feel like …read more