Mini Review: Full Void – A Tight Tribute That Falls Just Short Of Cinematic Greatness

Another Another World.

Full Void, a narrative platforming puzzle game from London indie studio OutOfTheBit Ltd, wears its love of cinematic platformer classics on its sleeve. Bringing along core gameplay ideas from early entries in the genre, it mixes in some modern influences and introduces a few new ideas of its own.

You play as a hoody-up teen on the run, lugging a backpack with a computer in it as you trek through desolate cityscapes in knee-patched jeans. You are hunted by evil robot monsters, tracking you down with their menacing stop-light eyes and scuttling about on spidery legs. As atmospheric as it is, quite why this is happening takes a while to become clear. Nonetheless, the threat of your pursuers feels real and lends significance to the companionship of a small robot helper you encounter later in the game. Flashback cutscenes suggest this robot was developed by your mother before things went bad, bringing a satisfying element of vengeance to the story.

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