Mini Review: The Many Pieces Of Mr. Coo – Short, Obtuse, But Spectacularly Presented

Surreal Madrid. Games have, over their history, often sought to become interactive movies or cartoons. There is the general decades-long race towards realism in Triple-A games running on higher and higher-specced hardware, the labour-intensive, hand-drawn aesthetic of many indie games like Cuphead or Hoa and, of course, that art form traditionally maligned but subject of…

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