Developer announces cancellation.
Back in 2021 we were excited to see that the Wipeout-style sci-fi racer BallisticNG would be speeding onto Switch in the future. Well, a couple of years down the line, developer Neognosis has announced that the Switch port is now cancelled as a result of last week’s controversial policy changes from Unity (thanks, VGC).
As a brief recap, Unity last week announced plans for a ‘Runtime Fee’ policy, which would effectively charge development studios each time a game made using the Unity engine was installed. This was met with instant backlash, of which BallisticNG’s Switch port cancellation is but one example, and the plans were later changed in the aftermath.
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