Action!
Namco’s Time Crisis series was arguably at the forefront of the light gun revival of the ’90s and early 2000s, hence the fact we got multiple sequels – many of which were supported by excellent home conversions that shipped with special ‘GunCon’ peripherals for a truly authentic experience.
2006’s Time Crisis 4 was no exception; a year on from its release in arcades, it was ported to the PlayStation 3 alongside the GunCon 3. However, launching a game of this type in 2007 presented something of an issue, as CRT TVs were widely being replaced by HD-ready LCD screens – and these would not work with traditional light guns, which rely on cathode ray timing.
Read the full article on timeextension.com
Action!
Namco’s Time Crisis series was arguably at the forefront of the light gun revival of the ’90s and early 2000s, hence the fact we got multiple sequels – many of which were supported by excellent home conversions that shipped with special ‘GunCon’ peripherals for a truly authentic experience.
2006’s Time Crisis 4 was no exception; a year on from its release in arcades, it was ported to the PlayStation 3 alongside the GunCon 3. However, launching a game of this type in 2007 presented something of an issue, as CRT TVs were widely being replaced by HD-ready LCD screens – and these would not work with traditional light guns, which rely on cathode ray timing.
Read the full article on timeextension.com