The creator of the #1 ranked homebrew game of all time, Witch n’ Wiz, has announced that his next game, From Below Pocket, is now available for Game Boy and Game Boy Color on pre-order until October 16, 2023, at $79.99 CAD.
The game is available in a complete package that includes a cart, a plastic case, a box, a manual, and a cardboard tray insert.
From Below Pocket is a puzzle game that involves defending a fortress from a Kraken by strategically dropping blocks, combining traditional gameplay with inventive features and improved controls shaped by player input.
The game offers a competitive multiplayer mode for two players via a Game Link cable, supports compatibility with all Game Boy models, and includes an on-cartridge battery for saving high scores and game settings.
From Below is also being re-issued on NES on pre-order for $89.99 CAD. The packages include a cart (broken studio components), box, manual, plastic sleeve (black), and styrofoam insert. It is also available for the VS.System Arcade.
Features
Classic gameplay with a unique twist
Modernized controls.
Battle-Tested by the Pros.
A competitive multiplayer mode.
An on-cartridge battery that saves high scores and settings.
Social Media
Additional Information
Media Assets
Store
Website
itch.i
About Matt Hughson
Matt Hughson is a Game Programmer working out of Vancouver, British Columbia, Canada. I’ve been doing this for over 10 years now, and over that time I’ve had the chance to work on some amazing projects! I helped develop the online lobby systems used across almost every EA Sports title. I helped architect and create the Flash frontend systems used by Radical Entertainment on multiple shipped titles (and a few cancelled ones). I also lead both the Frontend and Mission programmers on Prototype 1 and 2 respectively.
In 2012 I left Radical Entertainment to help build a new studio in Vancouver: Digital Scapes. Starting with just 3 people, we (more-than) doubled in size within the first year! Funded by Techland, the studio behind Dead Island, we developed a special PVP “be the zombie” game mode for the game Dying Light, released in early 2015.
Currently I work for Microsoft at The Coalition creating Gears of War!
In my spare time I program even more! I love making small 2D games where I can take the role of Designer and Technical Director. Sometimes I even play Artist. Most of these projects are open source, so I hope to find the time and place to share some of that work on this website. Check out my most recently released indie games on itch.io!
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