Before the Lobotomy.
Bringing cult classics to a more modern, updated platform can be a risky proposition. What, if anything, do you change, and what do you keep the same? When the game you happen to be porting originated on the DS, a certain degree of change is inevitable given the shift from a two-screen to a single-screen format, so naturally, a careful balance has to be struck in order to rope in new players while keeping original fans happy. With Dementium: The Ward, developer Atooi has opted for the safest route possible, porting its 2015 3DS remaster of the 2007 original over to the Switch with as few unnecessary changes as possible. While this makes for an authentic recreation that helps preserve the game in light of the 3DS eShop closure, it also highlights some of its unfortunate drawbacks.
Taking place within a creepy medical ward, your protagonist awakens with no memory, and it’s up to you to escape from the complex alive, fighting off gruesome enemies and solving puzzles along the way. It’s your typical survival horror but with first-person mechanics; in a way, it feels like a precursor to what Resident Evil would eventually morph into with its seventh mainline entry.
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