Speed up, superstar.
If you’d have told us that two of gaming’s most iconic rivals, Mario and Sonic, would be going head-to-head with two brand-new platformers in the space of a week, we’d have said you were probably off your rocker. What’s more, if you’d have said that Sega’s latest entry, Sonic Superstars, would turn out to provide one of the strongest Sonic campaigns ever created, well quite frankly, we’d be pinching ourselves to double-check that we weren’t dreaming.
Yet here we are, folks. Sonic Superstars is here and it’s an absolute belter. It successfully blends the classic 2D gameplay formula from Sonic’s retro outings (with a big help from Sonic Mania’s physics system) with a modernised visual aesthetic, all the while introducing a handful of brand-new elements that, while not groundbreaking in their execution, are fun little extras that feel destined to evolve in future entries. For a while, it felt like Sonic Team was treading water with its side-on Sonic entries, but developer Arzest has delivered a game that gives Sega’s mascot a kick in the right 2D direction.
Read the full article on nintendolife.com