Shadow Dancer – A 1989/91 game released for the Amiga could be getting a Mega Drive to Amiga port instead

While many of you have probably played Shadow Dancer back in the day on the Amiga, some of you felt while the game was fun, it was lacking in graphics, noting by many as having an Atari ST colour-palette and no Parallax. Well one such user might be changing that negative view, as msmalik681 has shown a project for a Mega Drive to Amiga port of Shadow Dancer using the Scorpion Engine. A new version of the game which the creator states “The megadrive version was the same game re-imagined and it was much better then the original arcade game. I played this game to death when I was younger and I loved it”.

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While we don’t know if this will be turned into a full game, especially as it’s just a project and he is currently hard at work on Street Fighter 1, here’s the wiki write up about this game from back in the day.  “Shadow Dancer is a side-scrolling hack-and-slash action game produced by Sega and originally released as an arcade game in 1989. It is the second and the final arcade game in the Shinobi series, following the original Shinobi itself. The player controls a ninja aided by an attack dog, who is fighting to save the city from a terrorist organization. Shadow Dancer was the first game developed for the Sega System 18 arcade board hardware and its generally well-received home versions were released for the Master System console and several home computer systems in 1991”.

Links 1) Discussion  2) GitHub

The post Shadow Dancer – A 1989/91 game released for the Amiga could be getting a Mega Drive to Amiga port instead appeared first on Old School Gamer Magazine.

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