Feature: Molyneux And Minter – The Story Of The Lost GameCube Exclusive ‘Unity’

“Don’t you know who this is? This is Jeff Minter”.

In January 2003, legendary British game developer Jeff Minter and the Guildford-based development studio Lionhead announced Unity — a brand new game for the Nintendo GameCube that was set to combine a psychedelic virtual light synthesizer with groundbreaking shoot ’em-up mechanics.

The exciting project had begun development the year prior, and would eventually go on to grace the cover of Edge Magazine in February 2003, provoking a ton of excitement from fans of Minter’s earlier work including titles like Gridrunner, Attack of the Mutant Camels, and Tempest 2000.

Read the full article on timeextension.com

“Don’t you know who this is? This is Jeff Minter”.

In January 2003, legendary British game developer Jeff Minter and the Guildford-based development studio Lionhead announced Unity — a brand new game for the Nintendo GameCube that was set to combine a psychedelic virtual light synthesizer with groundbreaking shoot ’em-up mechanics.

The exciting project had begun development the year prior, and would eventually go on to grace the cover of Edge Magazine in February 2003, provoking a ton of excitement from fans of Minter’s earlier work including titles like Gridrunner, Attack of the Mutant Camels, and Tempest 2000.

Read the full article on timeextension.com

 

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