“Pure blast processing”.
One of the key weapons the SNES had in its battle against the Sega Genesis / Mega Drive was the ability to smoothly scale and rotate background layers using Mode 7, a special graphics mode built into its hardware.
This feature was put to excellent use in a wide range of SNES games, including F-Zero, Super Mario Kart, Pilotwings and Contra III, giving the console a unique edge over the competition.
Read the full article on timeextension.com
“Pure blast processing”.
One of the key weapons the SNES had in its battle against the Sega Genesis / Mega Drive was the ability to smoothly scale and rotate background layers using Mode 7, a special graphics mode built into its hardware.
This feature was put to excellent use in a wide range of SNES games, including F-Zero, Super Mario Kart, Pilotwings and Contra III, giving the console a unique edge over the competition.
Read the full article on timeextension.com