That sounds familiar…
In Valve’s new documentary celebrating the 25th anniversary of the Half-Life series, the company’s founder Gabe Newell has shared his own thoughts about the differences between a delayed game and a rushed release.
He summed it up as “late is just for a little while, suck is forever” when touching on the challenges Valve faced in the lead-up to the release of Half-Life, which ultimately led to the game’s release being pushed back a year.
Read the full article on nintendolife.com