The Source Code For Infocom’s Amazing Code-Porting Tools Has Now Been Preserved

Thanks to the interactive fiction designer Andrew Plotkin.

Earlier this month, a bunch of source code for Infocom’s code-porting tools was finally preserved online, thanks to the efforts of influential interactive fiction designer and industry figure Andrew Plotkin (cheers Ars Technica for the spot!).

This comes four years after the internet archivist Jason Scott published the source code for many of Infocom’s classic games in 2019 (which allowed people to dig in and start creating a bunch of incredible mods to tweak these titles more to their liking), and five years after Brian Moriarty donated the interpreter code for the TRS-80 Color Computer (or “CoCo” for short.) The dump features the interpreters for roughly 20 different platforms.

Read the full article on timeextension.com

Thanks to the interactive fiction designer Andrew Plotkin.

Earlier this month, a bunch of source code for Infocom’s code-porting tools was finally preserved online, thanks to the efforts of influential interactive fiction designer and industry figure Andrew Plotkin (cheers Ars Technica for the spot!).

This comes four years after the internet archivist Jason Scott published the source code for many of Infocom’s classic games in 2019 (which allowed people to dig in and start creating a bunch of incredible mods to tweak these titles more to their liking), and five years after Brian Moriarty donated the interpreter code for the TRS-80 Color Computer (or “CoCo” for short.) The dump features the interpreters for roughly 20 different platforms.

Read the full article on timeextension.com

 

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