Lucky, lucky, lucky, lucky, lucky.
No matter how many years pass between the release of a game, there’s always a chance that some new information might be revealed – and that’s precisely what has happened in the case of Argonaut’s 2000 PlayStation release, Alien Resurrection.
Based on the 1997 movie of the same name (its release was delayed a bit, as you can see), Alien Resurrection is an FPS title which came at the close of the console’s lifespan. Argonaut had previously worked on the likes of Star Fox and Starglider, so it should come as little surprise to learn that the game pushed the 32-bit hardware quite hard – however, it was also doing some other unexpecting things, as has been revealed by former Argonaut staffer Martin Piper.
Read the full article on timeextension.com
Lucky, lucky, lucky, lucky, lucky.
No matter how many years pass between the release of a game, there’s always a chance that some new information might be revealed – and that’s precisely what has happened in the case of Argonaut’s 2000 PlayStation release, Alien Resurrection.
Based on the 1997 movie of the same name (its release was delayed a bit, as you can see), Alien Resurrection is an FPS title which came at the close of the console’s lifespan. Argonaut had previously worked on the likes of Star Fox and Starglider, so it should come as little surprise to learn that the game pushed the 32-bit hardware quite hard – however, it was also doing some other unexpecting things, as has been revealed by former Argonaut staffer Martin Piper.
Read the full article on timeextension.com