Yum!
Once upon a time, Sony wasn’t the video game behemoth it is today – it was simply an electronics giant which eyed the video game industry with interest. To that end, it launched its own game publishing label – CSG Imagesoft, later Sony Imagesoft – in the late ’80s and planned to release three games on the NES in North America, all of which were originally produced in Japan.
However, of the planned trio, only two games actually made it to market – Super Dodge Ball and Super Rescue. The third game, Super Sushi Pinball, was never released, despite being advertised in the region (its Japanese version, Super Pinball, doesn’t have any sushi in it).
Read the full article on timeextension.com
Yum!
Once upon a time, Sony wasn’t the video game behemoth it is today – it was simply an electronics giant which eyed the video game industry with interest. To that end, it launched its own game publishing label – CSG Imagesoft, later Sony Imagesoft – in the late ’80s and planned to release three games on the NES in North America, all of which were originally produced in Japan.
However, of the planned trio, only two games actually made it to market – Super Dodge Ball and Super Rescue. The third game, Super Sushi Pinball, was never released, despite being advertised in the region (its Japanese version, Super Pinball, doesn’t have any sushi in it).
Read the full article on timeextension.com