The Making Of: Witchwood, Team17’s Abandoned Zelda Rival

“We were trying to be better than Zelda with the little things”.

In 1994, the Wakefield-based developer and publisher Team17 revealed that it was working on a Legend of Zelda-style RPG called Witchwood. The game, which followed a young adventurer battling against an evil witch, appeared in various magazines throughout the decade, such as CU Amiga, Amiga Concept, and The Games Machine, and was being developed for PC, with other versions reportedly planned for Amiga, Playstation 1, Sega Saturn, and Atari Jaguar.

For Team17 fans, it was an exciting announcement, with players wondering what the company’s take on the RPG formula might look like. But only a couple of years later, Team17 abandoned the game, offering no explanation as to what had led to this cancellation. For the longest time, information about Witchwood was rare to come by, with old screenshots and magazine articles pretty much all we had. Then, in 2012, a VHS trailer appeared online, followed by playable tech demo, and an informative video from the YouTuber Perifractic in 2019. Together these helped to give a deeper insight into what could have been but overlooked a somewhat key part of the story.

Read the full article on timeextension.com

“We were trying to be better than Zelda with the little things”.

In 1994, the Wakefield-based developer and publisher Team17 revealed that it was working on a Legend of Zelda-style RPG called Witchwood. The game, which followed a young adventurer battling against an evil witch, appeared in various magazines throughout the decade, such as CU Amiga, Amiga Concept, and The Games Machine, and was being developed for PC, with other versions reportedly planned for Amiga, Playstation 1, Sega Saturn, and Atari Jaguar.

For Team17 fans, it was an exciting announcement, with players wondering what the company’s take on the RPG formula might look like. But only a couple of years later, Team17 abandoned the game, offering no explanation as to what had led to this cancellation. For the longest time, information about Witchwood was rare to come by, with old screenshots and magazine articles pretty much all we had. Then, in 2012, a VHS trailer appeared online, followed by playable tech demo, and an informative video from the YouTuber Perifractic in 2019. Together these helped to give a deeper insight into what could have been but overlooked a somewhat key part of the story.

Read the full article on timeextension.com

 

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