Miyamoto Discusses Zelda 64DD In Newly Translated 1997 Spaceworld Interview

“We can easily release something like a Second Quest version on the 64DD”.

As mentioned yesterday in our news article going over some of the highlights from Hiroshi Yamauchi’s 1997 Spaceworld keynote speech, we sometimes don’t have the opportunity to include everything we get translated while we’re in the process of putting together a particular story.

So the result of this is that we can often end up with a lot of interesting material just sitting around in a folder somewhere waiting to be forgotten about when it could potentially be of some interest to either readers and other journalists or researchers hoping to look into similar topics.

Read the full article on timeextension.com

“We can easily release something like a Second Quest version on the 64DD”.

As mentioned yesterday in our news article going over some of the highlights from Hiroshi Yamauchi’s 1997 Spaceworld keynote speech, we sometimes don’t have the opportunity to include everything we get translated while we’re in the process of putting together a particular story.

So the result of this is that we can often end up with a lot of interesting material just sitting around in a folder somewhere waiting to be forgotten about when it could potentially be of some interest to either readers and other journalists or researchers hoping to look into similar topics.

Read the full article on timeextension.com

 

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