The Making Of: Metropolis Street Racer, Project Gotham’s Origin Story

“We were doing so many things that had never been done before”.

Sometimes, a change of pace can be a good thing – and that was certainly the case for Martyn Chudley, founder of Raising Hell Software. Responsible for Combat Crazy, The Killing Game Show / Fatal Rewind and Wiz ‘n’ Liz, the small studio would eventually morph into Bizzare Creations before taking on what would be, at that moment in time, its largest project to date: the official Formula 1 game for Sony’s all-conquering PlayStation console. Chudley and his team had exchanged 2D platforming action for realistic 3D racing, charting the course of the rechristened outfit for the next decade or so.

Rumour has it that people at Sega were impressed when they saw a demonstration of our first F1 game on the PlayStation at some event or other

Read the full article on timeextension.com

“We were doing so many things that had never been done before”.

Sometimes, a change of pace can be a good thing – and that was certainly the case for Martyn Chudley, founder of Raising Hell Software. Responsible for Combat Crazy, The Killing Game Show / Fatal Rewind and Wiz ‘n’ Liz, the small studio would eventually morph into Bizzare Creations before taking on what would be, at that moment in time, its largest project to date: the official Formula 1 game for Sony’s all-conquering PlayStation console. Chudley and his team had exchanged 2D platforming action for realistic 3D racing, charting the course of the rechristened outfit for the next decade or so.

Rumour has it that people at Sega were impressed when they saw a demonstration of our first F1 game on the PlayStation at some event or other

Read the full article on timeextension.com

 

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