“It didn’t sound like Mario music”.
While he perhaps hasn’t achieved the same degree of fame as Sonic and Mario, one-time PlayStation mascot Crash Bandicoot remains one of gaming’s most popular icons – and the composer behind the music in some of his earliest adventures has been speaking about the song that “locked in” the original game’s infectiously appealing soundtrack.
Speaking to The Guardian, Josh Mancell recalls how tricky it was to find the sonic identity of the character in his 1996 debut outing on PS1. “As I was working on the game, I was definitely throwing stuff against the wall to see what would stick,” he says. Initially focused on creating an “experimental” score, Mancell found that, when scoring the eighth level, Hog Wild, he finally found the sound that fitted Crash.
Read the full article on timeextension.com
“It didn’t sound like Mario music”.
While he perhaps hasn’t achieved the same degree of fame as Sonic and Mario, one-time PlayStation mascot Crash Bandicoot remains one of gaming’s most popular icons – and the composer behind the music in some of his earliest adventures has been speaking about the song that “locked in” the original game’s infectiously appealing soundtrack.
Speaking to The Guardian, Josh Mancell recalls how tricky it was to find the sonic identity of the character in his 1996 debut outing on PS1. “As I was working on the game, I was definitely throwing stuff against the wall to see what would stick,” he says. Initially focused on creating an “experimental” score, Mancell found that, when scoring the eighth level, Hog Wild, he finally found the sound that fitted Crash.
Read the full article on timeextension.com