Review: Apollo Justice: Ace Attorney Trilogy (Switch) – A Fine Remaster With Some Of Capcom’s Best Writing

Does Apollo justice.

After the success of the original three Ace Attorney games, series creator Shu Takumi was ready to end Phoenix Wright’s story. But the world wasn’t done with these surprisingly intriguing lawyer games, and so he had to figure out how to make a new game without re-treading old ground. Thus, Apollo Justice, pointy-haired greenhorn lawyer, was born – and Phoenix was unceremoniously disbarred. The following three games, now serialised as the Apollo Justice Trilogy, serve as Apollo’s version of Phoenix’s story – but because of that tension between Takumi’s wants and the players’ needs, Apollo never quite gets the spotlight all to himself.

We begin with Apollo Justice: Ace Attorney, set seven years after Trials and Tribulations. In that time, a lot has happened, and the familiar angles of Wright’s face are buried behind stubble, grime, and a deep sense of ennui after having lost his attorney’s badge. But Apollo Justice, our new main character, isn’t going to give up that easily, and joins the Wright Anything Agency (formerly known as the Wright & Co. Law Offices) hoping to make a real difference to the legal profession. Unfortunately for him, he’s entered his career during the Dark Age Of The Law, where cowboy prosecutors and manipulative murderers will stop at nothing to get the results they want.

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