Review: Bahnsen Knights (Switch) – Perhaps The Best Yet Of The Brilliant ‘Pixel Pulps’

Demons on the road.

Within seconds of starting Bahnsen Knights, the third in LCB Game Studio’s ‘Pixel Pulps’ series of games, we found ourselves inspired. We turned the lights down low, put on some headphones and, with the clear aim of savouring every moment, held the Switch’s OLED screen so close to our face that we became fully immersed in this visual novel’s rich four-colour pixel graphics and oscillating, unnerving chiptune soundscape.

Our slightly obsessive behaviour was no surprise considering how much this writer enjoyed the previous two Pixel Pulps, Mothmen 1966 and Varney Lake, visual novels of genre-defining quality in the most crucial of ways—that they were a lot of fun to play (especially Mothmen). These predecessors were hyper-imaginative horror stories told to an impressive storytelling standard, seemingly inspired by the retro likes of Weird Tales magazine. To our tastes, this series already deserves to be the standard bearer for visual novels as a whole. They’re the kind of idiosyncratic, quality production that can elevate a genre out of what is a fairly small niche.

Read the full article on nintendolife.com

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