Upgrading Sega’s 32-bit powerhouse.
Released at the close of 1994 in Japan, Sega’s 32-bit Saturn promised so much; the company had conquered 3D in the arcades, and this was the system that would bring that dominance to the home.
Unfortunately for Sega, Sony had other ideas, and its PlayStation console would utterly eclipse all rivals, selling an astonishing 102.49 million units globally; Saturn had to make do with 9.26 million, less than 10 percent of PS1’s total.
Read the full article on timeextension.com
Upgrading Sega’s 32-bit powerhouse.
Released at the close of 1994 in Japan, Sega’s 32-bit Saturn promised so much; the company had conquered 3D in the arcades, and this was the system that would bring that dominance to the home.
Unfortunately for Sega, Sony had other ideas, and its PlayStation console would utterly eclipse all rivals, selling an astonishing 102.49 million units globally; Saturn had to make do with 9.26 million, less than 10 percent of PS1’s total.
Read the full article on timeextension.com