Review: Eastward: Octopia (Switch) – A Great Farm Sim Expansion That Edges Out The Base Game

Another great Octo Expansion.

A few years ago, a cute new action-adventure game called Eastward released on most platforms, blending some appealing EarthBound-esque visuals with a narrative-driven game loop that’s vaguely reminiscent of the older Zelda games. We really enjoyed it, despite its flaws, and it seems that developer Pixpil had some more ideas it wanted to explore for the unique world it built, as it’s now released a sizable DLC called Eastward: Octopia. This siloed expansion adds a lot more than just a few new levels and scenes, effectively acting as a half-sequel of sorts that completely changes up the gameplay. We’d even go so far as to say that it’s a superior game to the original.

Octopia’s narrative takes place in an alternate universe separate from the main timeline of Eastward; in this world, things are decidedly cheerier and brighter, while there isn’t a hint of miasma to be found anywhere. The story kicks off with Sam and John arriving by train at a mysterious place called Octopia, an abandoned amusement park that’s long since fallen to ruin. The two purchase a small house and a plot of land there to start afresh, and set out to rebuild Octopia to its former glory through their farming efforts. Plenty of alternate-universe counterpart characters from the main plot of Eastward eventually move there to join them in this endeavor, but everyone is just a little different in this iteration.

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