Interview: “I Didn’t Want It To Be A ‘Whodunnit'” – Detective Instinct Dev On Its Mystery Influences

We catch up with the developer of the exciting ADV/visual novel.

Back in December of last year, we reported on Detective Instinct – Farewell My Beloved, an upcoming train-based ADV/Visual Novel (for Steam) inspired by games like Famicom Detective Club, Phoenix Wright: Ace Attorney, and Hotel Dusk: Room 215.

The title is the debut project from Armonica LLC — a studio that was created by a group of American developers who have a passion for Japanese adventure games — and ranks fairly high on the list of our most anticipated titles scheduled to release later this year. So last week, we decided to reach out to one of its developers to see whether we could tease out any more information about the project that hasn’t previously been revealed elsewhere on Steam or social media. Over a video call, we sat down with the project’s writer, director, and composer Joey Lopes, chatting about everything from the game’s ADV/Visual Novel influences to the work of director Alfred Hitchcock, and what else players can expect once the game arrives later this year. You can enjoy this conversation below:

Read the full article on timeextension.com

We catch up with the developer of the exciting ADV/visual novel.

Back in December of last year, we reported on Detective Instinct – Farewell My Beloved, an upcoming train-based ADV/Visual Novel (for Steam) inspired by games like Famicom Detective Club, Phoenix Wright: Ace Attorney, and Hotel Dusk: Room 215.

The title is the debut project from Armonica LLC — a studio that was created by a group of American developers who have a passion for Japanese adventure games — and ranks fairly high on the list of our most anticipated titles scheduled to release later this year. So last week, we decided to reach out to one of its developers to see whether we could tease out any more information about the project that hasn’t previously been revealed elsewhere on Steam or social media. Over a video call, we sat down with the project’s writer, director, and composer Joey Lopes, chatting about everything from the game’s ADV/Visual Novel influences to the work of director Alfred Hitchcock, and what else players can expect once the game arrives later this year. You can enjoy this conversation below:

Read the full article on timeextension.com

 

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