Die bard.
When you’re going off to battle, you want to bring your best and strongest warriors with you. In most games, these fighters come in the form of muscle-bound, gun-toting avatars of destruction. In Yaza Games’ Inkulinati, your champions are the odd animals that litter the pages of medieval manuscripts, led across the battlefield by the hand of an easily distracted artist.
That is the crux of what makes Inkulinati unique and clever – you are not playing as any of the creatures on the field of battle. Instead, you are playing as the person drawing them, whether they are a knight engaging in scholarly pursuits or a monk spending their days painstakingly recreating a single copy of an important tome. Each of the units you spawn is scribbled into existence by this unseen person, something that, for better or worse, drives every gameplay mechanic you encounter.
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