Indiana Jones Using Nazi Enemies Is A “Creative Lapse” Says Fate Of Atlantis Director

“They thought Nazis were an inherent part of that world”.

Indiana Jones and the Great Circle is coming to Xbox this year, and has plenty of people excited about the famous explorer and his adventures – both cinematic and interactive.

However, it’s also a game which also relies on the Nazis as enemies, and that’s a “creative lapse”, according to Hal Barwood, who worked as director, designer and writer on the critically acclaimed 1992 point-and-click adventure Indiana Jones and the Fate of Atlantis.

Read the full article on timeextension.com

“They thought Nazis were an inherent part of that world”.

Indiana Jones and the Great Circle is coming to Xbox this year, and has plenty of people excited about the famous explorer and his adventures – both cinematic and interactive.

However, it’s also a game which also relies on the Nazis as enemies, and that’s a “creative lapse”, according to Hal Barwood, who worked as director, designer and writer on the critically acclaimed 1992 point-and-click adventure Indiana Jones and the Fate of Atlantis.

Read the full article on timeextension.com

 

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