I-Ninja was originally released for the PS2, Xbox, and GCN in 2003.
In the early 2000s, Namco & Argonaut Games — the developer of such beloved titles as Star Fox and Croc — released an action platformer for the PS2, GameCube, Xbox, and Windows called I-Ninja.
The game focused on a ninja-in-training who accidentally killed his master while attempting to rescue him and who then sets on a quest to find a series of MacGuffins to defeat an evil emperor. It featured cutscenes directed by the legendary animator Don Bluth and was pretty well-received at the time, with IGN, in particular, giving it an 8 out of 10, arguing: “I-Ninja packs so much personality and attitude into its formulaic design”.
Read the full article on timeextension.com
I-Ninja was originally released for the PS2, Xbox, and GCN in 2003.
In the early 2000s, Namco & Argonaut Games — the developer of such beloved titles as Star Fox and Croc — released an action platformer for the PS2, GameCube, Xbox, and Windows called I-Ninja.
The game focused on a ninja-in-training who accidentally killed his master while attempting to rescue him and who then sets on a quest to find a series of MacGuffins to defeat an evil emperor. It featured cutscenes directed by the legendary animator Don Bluth and was pretty well-received at the time, with IGN, in particular, giving it an 8 out of 10, arguing: “I-Ninja packs so much personality and attitude into its formulaic design”.
Read the full article on timeextension.com